small swords

//short sword named Saal'thul - invisibility

large swords

//flaming sword - fire damage, glow, may burn enemy items
//holy broadsword named Valpurus's Justifier - haste, infravision, esp, polymorph control, teleport control

blunt weapons

//mace named Turox - explosion
//ancient mace named Neerc Se-ulb - great damage, hp drain
//thunderbird hammer - lightning

polearms

//runed spear named Vermis - teleports enemy
//unholy halberd named Mjolak - energy damage, evil thing to use

whips

//whip of thievery - steals weapon
//chameleon whip - polymorphs enemy, depends on relation to Scabies
